Nicholas Pike

Like nailing jelly to a wall…

Archive for the ‘Projects’ Category

Android: BatteryLastUnplugged 1.3 (renamed to BatteryUptime)

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First, a little bit of an Android Developer PSA: Do not lose the private key used to sign your app during your first publication! This key is needed to continuously sign your application before uploading to Google. Keep it backed up..

I am rather embarrassed that I did indeed lose my private key, and there is no way to recover from this.  You have to rename your application, resign with a new key, and reupload to google =(qrcode

Changelog:

  • New slightlier less ugly widget design
  • Code improvements necessary to introduce stats in the next update.
  • Achievement messages! Will show a toaster dialog when you bet your average and best times.


Written by npike

September 2nd, 2010 at 1:38 pm

Android: Shush 1.4

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Version 1.4
- Start on boot
- Fixed notification sticky
- Turned off debug logging
Version 1.4
- Start on boot
- Fixed notification sticky
- Turned off debug logging
- Additional code cleanup

Written by npike

August 24th, 2010 at 7:19 pm

Posted in Projects, android

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Android: Introducing Shush

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Shush will reduce your ringer and notification volume when your screen is on (who needs to have the volume be super loud when you are right in front of your phone anyway?) and then return the volume to normal when your screen is off.

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Available in the Android Market for free.

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Written by npike

August 15th, 2010 at 4:15 pm

Posted in Projects, android

Android: Introducing Baseball Season Standings 2010

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Polished widgets for each of the major league teams that show current standings in their conference. – Standing – Score – Games back

Future updates will include wild card standings, overall conference standing widget, and playoff standings.

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Also available in “Mini” for only $0.99!

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Written by npike

August 7th, 2010 at 12:34 am

Posted in Projects, android

Tagged with , ,

Android: BatteryLastUnplugged V1.2 Released

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There was a really nice bug in the first release that would prevent your best unplug time from being saved and displayed.  Unfortunately I went on a whirlwind vacation to the east coast for a week and was unable to publish V1.2 (that hopefully fixes this bug).

Additionally, if the widget crashes (or stops responding) when you install the update, try the following:

- Uninstall widget, and reinstall widget

- Uninstall widget, restart device, reinstall widget.

BatteryLastUnplugged 1.2 is available in the Android Market today.

Written by npike

July 31st, 2010 at 2:46 pm

Posted in Projects, android

Tagged with ,

Ubiquity Script: Spellcheck

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This afternoon I put together a quick Ubiquity script: Spellcheck!  Spellcheck uses Google under-the-hood to do a quick spellcheck of any words you pass in as parameters after invoking spellcheck in Ubiquity.

spellcheck rudiculous speeeling

Pretty sweet!  Hit the link below to suck it into your Ubiquity installation:

http://apps.npike.net/ubiquity/spellcheck.html

Written by npike

August 28th, 2008 at 5:29 pm

Posted in Projects, ubiquity

iXboxLive 1.1 – In Review

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iXboxLive 1.1 has been submitted to Apple for review!  Many under-the-hood changes, and a ton of visual changes:

  • Many crash bug fixes
    • Won’t immediately crash to the springboard if you have no active internet connection (iPod Touch users). This often resulted in your buddy list being wiped. This has been fixed.
    • Occasionally downloading avatar images from Microsoft would result in a crash. This should be fixed.
  • Redesigned Buddy List and Details View
    • The Buddy list now resembles the style of displaying friends that Xbox.com uses! (Thanks Mike Jefferson and Erik Bye for your help here..)
    • The gamer details view has been redesigned by TOTUSHI. You can find him online here: http://www.totushi.com/. He is a visual artist that does excellent freelance work.
  • Message Xbox buddy’s with www.xbox.com
  • Online buddies are automatically moved to the top of your buddy list
  • The application now does some under-the-hood caching of gamer tag avatars, which should result in better loading performance.

iXboxLive is also sporting a new Springboard Icon, designed by Erik Bye:

Time for some screenshots!

Written by npike

August 16th, 2008 at 6:02 pm

Progress Update: iXboxLive 1.1

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Wow!  I’ve gotten a huge response from the Internet about iXboxLive 1.0.  Over all mostly positive, but there are some big issues that I need to fix for the first update.

  • I’ve fixed the crash that occurs when theres no active internet connection, which often resulted in your iXboxLive buddy list to be whiped out.
  • I’ve hopefully fixed the source of random startup crashes.
  • I’ve increased loading performance significantly.  iXboxLive will load its main interface and add buddys to the buddy list as their information is retrieved.  (As opposed to what it does now, and waits for all the information retrieval to be finished before displaying the main interface)

More info to come.

Written by npike

August 9th, 2008 at 10:06 am

Posted in Projects, iXboxLive, iphone

Introducing iXboxLive – Available in the Apple AppStore

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Xbox Live is great – there’s no questioning that, but sometimes you just really want to check your Buddy List without having to turn on the Xbox, or fire up Xbox.com in a browser.

iXboxLive is your Xbox Buddy List(*) on your iPhone or iPod Touch!

  • See your select buddy list
  • See what they are currently playing
  • See their gamer pic
  • See their gamer score, gamer reputation, and location
  • See their list of recent games, including scores and last played dates
  • More features to come!

* This application uses the Microsoft Xbox Community Developer SDK, which is private and only available to a limited number of developers.  Due to limitations of this SDK, you will have to specify which gamertags to view on your local buddy list, and you will not be able to use all of the features you would expect from Xbox.com (like messaging friends)
** It is highly discouraged to add more then a dozen or so gamertags to your local buddy list.  The initial loading time of the application will increase significantly for each gamertag you add – so be cautious!

Written by npike

August 6th, 2008 at 7:03 pm

Posted in AppStore, Projects, iphone

Sundays and Project #2

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Now that project #1 is out the door, and pending Apple review… it is time to start planning and working on the more important project:  Porting MobileTwitter to the AppStore.

Laid some foundation work this afternoon, will definitely need to revisit the icons used in MobileTwitter 1.5 (as they look like crap, and I need someone to make me new ones)

Written by npike

August 3rd, 2008 at 5:11 pm